imProcessRenderAddUniformNoise

Render uniform noise on existing data. Can be done in-place. * * \verbatim im.ProcessRenderAddUniformNoise(src_image: imImage, dst_image: imImage, mean: number, stddev: number) -> counter: boolean [in Lua 5] \endverbatim * \verbatim im.ProcessRenderAddUniformNoiseNew(src_image: imImage, mean: number, stddev: number) -> counter: boolean, new_image: imImage [in Lua 5] \endverbatim * \ingroup render

version(IM)
extern (C) @nogc nothrow
int
imProcessRenderAddUniformNoise
(,,
float mean
,
float stddev
)

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